Optimizing distutils-r1.eclass via wheel reuse (via calvin) — discussion
#linux #python
Optimizing distutils-r1.eclass via wheel reuse (via calvin) — discussion
#linux #python
Taking my diabetes treatment into my own hands (by janiczek) — discussion
#dotnet #math #programming
Enhancing Your Elixir Codebase with Gleam (via adamcstephens) — discussion
#elixir #erlang
Pinned places (by withoutboats) — discussion
#plt #rust
Is performance reduced when executing loops whose uop count is not a multiple of processor width? (via lucic71) — discussion
#assembly #performance
doukutsu-rs: A faithful and open-source remake of Cave Story's engine written in Rust (via Lilith) — discussion
#games #rust
Postgres looks eventually consistent (from the client) (by acco) — discussion
#databases
Give me the green light: hacking traffic control systems (via classichasclass) — discussion
#hardware #reversing
Source Evolution and Branches Explained (via Lilith) — discussion
#games #video
Tips for SOCLess Oncall (via phildini) — discussion
#security
The history of replication in PostgreSQL (2015) (via eatonphil) — discussion
#databases
How we securely generate sensitive secrets (by awn) — discussion
#cryptography #security
Software engineers are not (and should not be) technicians (by Gabriella439) — discussion
#practices
Google Is Keeping Cookies in Chrome After All (via eban) — discussion
#browsers #privacy #web
Go features by version (by antonz) — discussion
#go
Median filtering: naive algorithm, histogram-based, binary tree, and more (via itamarst) — discussion
#performance
cubecl: write GPU code in Rust, targetting multiple platforms (via itamarst) — discussion
#graphics #performance
Named Arguments In Rust, If You Want Them (by rtpg) — discussion
#rust
Jump Flood Algorithm Driven Motion Blur (via theblacklounge) — discussion
#graphics #video
Rediscovering Transaction Processing From History and First Principles (by jorangreef) — discussion
#databases #distributed #zig