Give people something to link to so they can talk about your features and ideas (via twm) — discussion
#culture #practices
Give people something to link to so they can talk about your features and ideas (via twm) — discussion
#culture #practices
Summing ASCII encoded integers on Haswell at almost the speed of memcpy (via xoranth) — discussion
#c++ #performance
ASK: Should we have a "low content" or "low effort" flag? (by bomp)
#meta
Setting up a retro multi-node BBS on OS/2 Warp (via gmem) — discussion
#historical #video
I'm not a fan of strlcpy(3) (via markrages) — discussion
#c
Resurrecting a dead Dune RTS game (by wheybags) — discussion
#c++ #games #reversing #windows
Graphical effects in Duke Nukem 1 & 2, part 1 (via raymii) — discussion
#c #graphics
Why were early (personal) computer connectors so bulky? (via azeemba) — discussion
#hardware #historical
Shake Build System (via xiaq) — discussion
#haskell #practices
Using CSS nesting (via kaycebasques) — discussion
#web
EpicEpoch: A dialed-in hybrid timestamp service for scale (by danthegoodman1) — discussion
#distributed
New Old Stock OS/2 version 2 (via jmmv) — discussion
#historical
Privacy-Preserving Attribution (via thoroughburro) — discussion
#browsers #web
From the Lab to the Trading Floor: Designing for Expert Users (by yminsky) — discussion
#design #ml
Three important steps before jumping to the code (2022) (by stebunovd) — discussion
#practices
Exploring the challenges in creating an accessible sortable list (drag-and-drop) (via Sietsebb) — discussion
#a11y #design
AT&T: Unlawful Access of Customer Data (via tankf33der) — discussion
#release #security
wasm component as audio plugin (by chaosprint) — discussion
#audio #rust #wasm
Game Audio Programming Tutorial (via fcbsd) — discussion
#c++
Finding Simple Rewrite Rules for the PyPy JIT with Z3 (via tjf) — discussion
#compilers #python