BattleTris: Two-player networked tetris with a twist (via carlana) — discussion
#retrocomputing #vibecoding
BattleTris: Two-player networked tetris with a twist (via carlana) — discussion
#retrocomputing #vibecoding
nbd-vram: Use your NVIDIA GPU's VRAM as swap space on Linux (via rjzak) — discussion
#linux
iSCSI CHAP: Heap Buffer Overflow in the Linux Kernel (via fro) — discussion
#linux #security
Hating AI is good, actually (via lproven) — discussion
#vibecoding
The postmodern build system (via BasicallyEternity) — discussion
#nix
You Don't Love systemd Timers Enough (via edwardloveall) — discussion
#systemd
Arm desktop: so many cores, not enough speed (via raymii) — discussion
#hardware
Exploring the Japanese XD FirstClass Network BBS (by misty) — discussion
#historical #retrocomputing
Programmatic Tool Calling for any MCP (via MrFantastik) — discussion
#vibecoding
github and the crime against software (via abnercoimbre) — discussion
#devops
Go Experiments Explained (via cgrinds) — discussion
#go
Should you normalize RGB values by 255 or 256? (via LesleyLai) — discussion
#graphics #math
Announcing Zstandard in Rust (via jmillikin) — discussion
#rust
Syncing lights with music: Marzullo's algorithm in the DJ booth (by aaronjanse) — discussion
#reversing
H2JVM - A Haskell Library for writing JVM Bytecode (via Hecate) — discussion
#haskell #java
QBE - Compiler Backend: Version 1.3 (via orib) — discussion
#compilers #release
Tracing HTTP Requests with Go's net/http/httptrace (via klingtnet) — discussion
#debugging #go
The Axis That Made the Chips (via j11g) — discussion
#historical
Reasons and Resources for Learning The Gleam Programming Language (via kamila) — discussion
#gleam #video