Trying and mostly failing to optimize frustum culling in a WebGL + TS + Rust engine (via jmillikin) — discussion
#graphics
Trying and mostly failing to optimize frustum culling in a WebGL + TS + Rust engine (via jmillikin) — discussion
#graphics
Streams, Calculational Proofs and Dafny (by rdivyanshu) — discussion
#formalmethods
Archiving and syndicating Mastodon posts (by ggpsv) — discussion
#web
Squatting NPM for remote code execution (via jmillikin) — discussion
#javascript #security
Supercharged labels – Gleam v1.4.0 (by lpil) — discussion
#erlang #release
Compress video by 90% without losing much quality, similar to what Pied Piper achieves (by jiacai2050) — discussion
#release
Formally verifying security properties of CHERI processors (via david_chisnall) — discussion
#formalmethods #hardware #security
Translating All C to Rust (TRACTOR) (via rjzak) — discussion
#c #rust
JVM/Java: Null-Restricted and Nullable Types (via gf0) — discussion
#java #plt
C is Turing complete (by fanf) — discussion
#c #compsci
Simple fast value semantics (by zupa) — discussion
#compilers #plt
EpicEnv: A local environment variable manager for Git (by danthegoodman1) — discussion
#devops
ASK: What are you doing this weekend? (by caius)
#ask #programming
Once Upon a Lazy Init (via drakerossman) — discussion
#rust
Extending the #[diagnostic] tool attribute namespace (via jmillikin) — discussion
#rust
Composition over Inheritance Explained by Games! #programming (by acairns) — discussion
#practices #programming #video
The Inside Story of ClickHouse (9): How to Perform Aggregation (via knl) — discussion
#databases
The Effect of CRTs on Pixel Art (via crazyloglad) — discussion
#games #hardware
How Dune Analytics improved Dune API using DuckDB (by msf) — discussion
#api #databases #visualization